Summer Softball Rules

Updated 5/2/18

Our starting times are tight due to the limited amount of sunlight.  

Your team, and your opponent, depend on you to field a full team and have a competitive game. 
If your team forfeits a game, the team will be subject to a $50 penalty fee via the team captain.

100% of this fee will be donated to a local, non-profit charity -- this season it will be City Harvest.
Any team that fails to pay this penalty will not be eligible to return the following season.
Any team with 2 forfeits will not be eligible to return the following season.

If an umpire doesn't show up, please contact the league managers immediately.  
Until a solution is reached, the last batter to come up in each half inning will serve as umpire.  
All games will be 7 innings. No extra innings in regular season games -- they may end in a tie.
If a game is called because of rain before the conclusion of the 5th inning, it does not count and will start over again (0-0) from the 1st inning at a later date. 
If a playoff game is tied and can no longer continue because of darkness (judgement of the Umpire), the game will be suspended from that exact point in the inning, and will continue from that point at a later date. 

We have 10 teams with 9 regular season games each.
Each team will play every team once.

Teams are allowed a maximum of 25 players on their roster. 
If teams have players who can't commit to all the games, we encourage captains to register them as 'alternates' and charge them less than their full-time players.  This is also a fair way to determine who gets the most playing time in playoffs games.  Better attendance in regular season is rewarded with more playing time in big games.
Captains need to email the league managers prior to the game for clearance if they need a non-registered player to avoid a forfeit. 
Teams will be given a forfeit if it is determined that non-registered player participated without 'clearance'.  

Top 6 teams will make a double-elimination playoff tournament.

Regular season winning % [PCT] will determine playoff seeding.
Seeding tiebreakers:

(1) Head-to-head record  
(2) Lowest Runs Allowed [PSA]  
(3) Coin toss

To ensure that teams are not adding new players, playoff team captains will confirm their Week 1 roster with the League Manager at the end of the regular season.  Any additions are subject to approval.
Once finalized, the League Manager will email all captains their opponent's roster. Before each playoff game, teams will need to exchange lineups and cross reference. 
If someone sees a player not listed in the lineup that is not on the opposing team's roster, please notify the umpire right away. 

To improve player safety, all teams are will be required to wear team colors during gameplay.
For each player who fails to wear their team colors during gameplay, there will be 1-out given to their team at the start of each inning. 

No metal cleats.
Players must supply their own gloves and bats.
Team captains are responsible for bringing new balls to each game.  We use 12" Clincher Balls. They can be purchased at any Modell'sParagon Sports near Union Square, or a few blocks from our fields at BQ Sports.
It will be the home team's responsibility to pick-up/drop-off the bases. We have 2 sets of bases that are labeled and stored in a locked gate behind the Turkey's Nest.

Mercy rule of 20 runs after the 5th inning.  Free play may continue afterwards.
No more than 3 people of the same gender may bat in a row.
Everyone on the team bats in a consistent order through the entire game, regardless if they are playing the field in that specific inning.
No pinch hitters are allowed.  If someone is injured or has to leave, they will be skipped over in the batting order.
Batters start with a 0-0 count. 
There is no rule for a batter out on a fouled 3rd strike.
No bunting.
No intentional walking.
Modified arc pitching rules.  The ball must reach higher than batter's shoulder, but no higher than 12'.
Strikes are pitched balls that land in a box defined by the umpire behind home plate. This box is approximately 18'' from the corners of the plate, and exactly as wide as the plate.
When playing on Field #2, if a batted ball is hit and rolls underneath the distant iron fence along Driggs Avenue side, it is considered a home run.

Dead ball territory is determined by the Umpire and is communicated to both Captains upon reviewing the ground rules prior to the game.
Any foul ball that is caught in the air outside of the field of play, but not in within the fenced area of each dugout, will result in an out.

Outfielders are not permitted to be within 25 feet of the grass/dirt line at any time. It's not fair to some of the non-power hitters.
Two orange cones will be placed on each foul line to determine the 25 feet line.

If a batted ball comes within contact of an object, pedestrian, or person on the opposing field, the ball will be played as is.
If a batted ball is impeded upon (picked up, thrown, kicked) by a pedestrian, or person on the opposite field, the play will stop, and the runners will advance at the judgement of the umpire.

Infield fly rule is enforced.
10 players on the field.  At least 4 must be female.
If a team is short on females, they can begin play, but they must follow the system below:

9 total fielders (6 male, 3 female).
Maximum of 9 male players in the batting order.
Otherwise you will not be able to enforce the gender batting order rule: no more than three people of the same gender may bat in a row.

9 total fielders (6 male, 2 female, 1 catcher from the opposing team that can't cover home).
This system is designed assuming that late female players are still planning on showing up and we do not want to delay the start of the game.  
Anything less than 3 females by the top of the 3rd inning will result in a forfeit.  Free play may continue afterwards. 
Otherwise you will not be able to enforce the gender batting order rule: no more than three people of the same gender may bat in a row.

Courtesy runners are only allowed if a player is injured. 

There is no stealing or leading off any base. Baserunners can only leave once the batter has made contact with the pitch.

Sliding is allowed at the runners discretion. In some cases it can be safer to slide into a base than run upright into the defender. 

Intentional contact by a baserunner in an attempt to dislodge the ball or take a defender out of a play is prohibited. The baserunner will be out. Don't plow anyone over.
If a ball is thrown out of play (dead ball territory), there will be 2 bases awarded from position of the runner at the time of the throw.
EXAMPLE: No one is on base, batter hits the ball to the Shortstop, the Shortstop overthrows the First Basemen, and ball goes out of play. 
The batter is awarded 2 bases from the time of the throw (1st base and 2nd base). The batter is now on 2nd base.

If the field is unplayable due to weather, we will send your captain a cancellation email at least 90 minutes before the start of a game, and post updates on our social media


Alcohol is prohibited on the premises of our fields.


All registration fees are final. When you register, we account for your place on evenly distributed teams and lock other interested parties out.

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